Ray tracing and photorealism in Unreal EngineĪvailable now in preview with the full release coming within two weeks, Unreal Engine 4.22 is the fastest version of UE4 ever, with drastically reduced compile times and many optimizations and performance upgrades. Visit Epic throughout GDC 2019 at Moscone South 349 for Unreal Engine tools demonstrations and learning sessions, and South 327 for playable games, giveaways, career networking, and free food and beer. ![]() ![]() “From our free Online Services and Epic MegaGrants to new Unreal Engine features, our goal is to help developers, and to equip them to give players even better experiences.” “Our success is inextricably linked to developer success, and that ethos guides everything we do,” said Sweeney. ![]() A replay of the presentation will be published on the Unreal Engine YouTube channel. SAN FRANCISCO - Today’s “State of Unreal” GDC opening session from Epic Games Founder and CEO Tim Sweeney and CTO Kim Libreri revealed Unreal Engine’s growth to 7.5 million licensees and new technology advancements, plus Epic MegaGrants, Epic Online Services, and Epic Games store announcements. Created entirely with Unreal Engine 4.22, ‘Troll’ is a real-time short from Goodbye Kansas and Deep Forest Films featuring a scene starring a digital princess, fairies and an enchanted crown to demonstrate how ray tracing can create cinematic-quality lighting with complex soft shadows and reflections.
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